

I created user personas, completed a competitor analysis, and defined the product’s differentiator: a more immersive try-on experience that could work across multiple online stores. I then translated the research into feature requirements, including 3D body scanning, fit ratings, multi-store search, one-cart checkout, style inspiration, customizable preferences, and clothing variations such as tucked, untucked, buttoned, and unbuttoned views.



I developed low-fidelity wireframes, user flows, and a rapid prototype that covered onboarding, shopping, virtual try-on, outfit inspiration, cart, and checkout. I then conducted an early unmoderated usability testing round with prototype users to gather feedback on navigation, perceived usefulness, checkout clarity, and the fit rating system.
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Prototype feedback helped identify two important improvements. First, users needed clearer language around the “fit score,” so I changed it from a score out of 100 to a more understandable “Fit Rating” system with qualitative labels: “perfect fit,” “okay fit,” and “not for you,” from comparing their 3D body scan to the clothes' specifications. Second, users needed clearer labeling during checkout, so I added store-specific section headers, rewards information, store counts, and order numbers to make the multi-store checkout experience easier to understand.

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This project shows my ability to connect a business problem to user needs, conduct research, analyze competitors, define product requirements, create user flows and prototypes, test the experience, and iterate based on feedback. It positions me well for teams who need someone who can help turn concepts into a clearer, testable product experience.
Specialties shown: User Research, Competitor Analysis, User Personas, Task Analysis, User Flow, Wireframing, Rapid Prototyping, Usability Testing, UI Design, Product Strategy, UX Writing, Iterative Design